/*=========================================================================

  Program:   Visualization Toolkit
  Module:    Mace.cxx

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
#include "vtkActor.h"
#include "vtkConeSource.h"
#include "vtkDebugLeaks.h"
#include "vtkGlyph3D.h"
#include "vtkPolyData.h"
#include "vtkPolyDataMapper.h"
#include "vtkRegressionTestImage.h"
#include "vtkRenderWindow.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkRenderer.h"
#include "vtkSphereSource.h"

int Mace(int argc, char* argv[])
{
  vtkRenderer* renderer = vtkRenderer::New();
  vtkRenderWindow* renWin = vtkRenderWindow::New();
  renWin->AddRenderer(renderer);
  vtkRenderWindowInteractor* iren = vtkRenderWindowInteractor::New();
  iren->SetRenderWindow(renWin);

  vtkSphereSource* sphere = vtkSphereSource::New();
  sphere->SetThetaResolution(8);
  sphere->SetPhiResolution(8);
  vtkPolyDataMapper* sphereMapper = vtkPolyDataMapper::New();
  sphereMapper->SetInputConnection(sphere->GetOutputPort());
  vtkActor* sphereActor = vtkActor::New();
  sphereActor->SetMapper(sphereMapper);

  vtkConeSource* cone = vtkConeSource::New();
  cone->SetResolution(6);

  vtkGlyph3D* glyph = vtkGlyph3D::New();
  glyph->SetInputConnection(sphere->GetOutputPort());
  glyph->SetSourceConnection(cone->GetOutputPort());
  glyph->SetVectorModeToUseNormal();
  glyph->SetScaleModeToScaleByVector();
  glyph->SetScaleFactor(0.25);

  vtkPolyDataMapper* spikeMapper = vtkPolyDataMapper::New();
  spikeMapper->SetInputConnection(glyph->GetOutputPort());

  vtkActor* spikeActor = vtkActor::New();
  spikeActor->SetMapper(spikeMapper);

  renderer->AddActor(sphereActor);
  renderer->AddActor(spikeActor);
  renderer->SetBackground(1, 1, 1);
  renWin->SetSize(300, 300);

  // interact with data
  renWin->Render();

  int retVal = vtkRegressionTestImage(renWin);

  if (retVal == vtkRegressionTester::DO_INTERACTOR)
  {
    iren->Start();
  }
  // Clean up
  renderer->Delete();
  renWin->Delete();
  iren->Delete();
  sphere->Delete();
  sphereMapper->Delete();
  sphereActor->Delete();
  cone->Delete();
  glyph->Delete();
  spikeMapper->Delete();
  spikeActor->Delete();

  return !retVal;
}
